Asha Alpha Demo
Devlog
- July 16, 2026 by DevBit#identitypsychology, #gbstudio, #retro, #minimalist, #solodevThe reason I create video games isn't to entertain, it is to get to another person. Most games are about a character, but when are you the important one? Never. That's the truth of video games, when d... Continue reading
- July 02, 2026 by DevBit#Experimental, #Game Boy, #Indie, #Minimalist, #Pixel Art, #Retro, #ShortAsha isn’t just one game. t’s the first part of a trilogy. Each entry focuses on a different part of the self, and together they form the full story. Current Asha (made in GB Studio, currently in... Continue reading
- June 18, 2026 by DevBit#Experimental, #Game Boy, #Indie, #Minimalist, #Pixel Art, #Retro, #ShortThe Narrator came to life the moment his rudeness stopped feeling like a joke and started feeling like a personality. From the very beginning, he wasn’t a friendly guide. He was sharp, impatient, an... Continue reading
- June 09, 2026 by DevBit#Devlog, #GameDesign, #GameBoy, #GB StudioMost video games are built for one purpose: E ntertainment . They’re designed to distract, to excite, to reward, to give players a break from themselves. They’re built around fun loops, power fant... Continue reading
- May 28, 2026 by DevBit#announcement, #GB Studio, #GameBoy, #DevlogAsha is a game without a genre. It isn’t horror, it isn’t an RPG, and it isn’t a traditional narrative game. The more I build it, the more I realize I’m working inside a space that doesn’t r... Continue reading
- May 23, 2026 by DevBit#Game Boy, #GB Studio, #Devlog, #Announcement, #alphaAsha Alpha Demo is now available. This is a small psychological Game Boy‑style experience about identity, pressure, and reflection. It’s an early alpha, so things are still rough, but the core atm... Continue reading